Harvest Exit Plan
Harvest Exit Plan is a first-person collect-a-thon set in an orchard the player has inherited from their grandparents. Fruit is picked up by hand at first, later with a grabber and a fruit vacuum; each tool can be upgraded for reach, speed, yield per grab and basket capacity, paid for from the proceeds of what was sold before. Six gardens open one after another, each with its own fruit type and an automated harvester that keeps collecting while the player is elsewhere. Collecting without pause builds a streak that raises the pace in stages and culminates in a Frenzy state. Clearing a quarter
No iPhone: toca em Partilhar → "Adicionar ao ecrã principal", abre o Netcoregaming pelo ícone e carrega outra vez neste botão. Ou recebe os lançamentos da semana na newsletter.













